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    <description>Probability you can feel: interactive explanations of dice, evidence, bots and chance.</description>
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      <title>Why dice break brute force</title>
      <link>https://thirtysixrolls.com/#/a/bots-tree</link>
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      <category>Bots</category>
      <description>Chess programs look far ahead. Backgammon programs mostly can't, and that changed how they had to think.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Hand-tuned: how BKG 9.8 beat a world champion</title>
      <link>https://thirtysixrolls.com/#/a/bots-handtuned</link>
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      <category>Bots</category>
      <description>In 1979 a program on a Carnegie-Mellon mainframe beat Luigi Villa 7–1. Its knowledge was written by people.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>How a bot sees the board</title>
      <link>https://thirtysixrolls.com/#/a/bots-encoding</link>
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      <category>Bots</category>
      <description>Before a network can judge a position, the position has to become a list of numbers. TD-Gammon used 198.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Inside the network</title>
      <link>https://thirtysixrolls.com/#/a/bots-network</link>
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      <category>Bots</category>
      <description>198 numbers in, five probabilities out. What happens in between, for any position you like.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Learning by playing itself</title>
      <link>https://thirtysixrolls.com/#/a/bots-td</link>
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      <category>Bots</category>
      <description>No expert games, no rules of thumb. Just a network that keeps comparing what it predicted with what it predicts next.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Every play, ranked</title>
      <link>https://thirtysixrolls.com/#/a/bots-moves</link>
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      <category>Bots</category>
      <description>Generate every legal play, judge each result, then look one roll deeper for the close calls.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>A game through the bot's eyes</title>
      <link>https://thirtysixrolls.com/#/a/bots-selfplay</link>
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      <category>Bots</category>
      <description>Watch the win probability swing on every roll, and see where skill ends and luck begins.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Rolling it out</title>
      <link>https://thirtysixrolls.com/#/a/bots-rollout</link>
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      <category>Bots</category>
      <description>When a snap judgment isn't good enough, play the position out thousands of times and count.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Perfect endgames</title>
      <link>https://thirtysixrolls.com/#/a/bots-bearoff</link>
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      <category>Bots</category>
      <description>Near the end of a race, a computer doesn't estimate. It knows.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Teaching bots to double</title>
      <link>https://thirtysixrolls.com/#/a/bots-cube</link>
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      <category>Bots</category>
      <description>Networks estimate winning chances without a cube. Turning that into cube decisions took a separate theory.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>From BKG to XG</title>
      <link>https://thirtysixrolls.com/#/a/bots-timeline</link>
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      <category>History</category>
      <description>Forty-odd years of backgammon programs, and the handful of people behind them.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Craps &amp; Dice Games</title>
      <link>https://thirtysixrolls.com/#/a/craps</link>
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      <category>Craps</category>
      <description>The loudest table in the casino, the cheapest bet on its felt, why no betting system works, and the dice games you play at home.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>The best bet in the casino</title>
      <link>https://thirtysixrolls.com/#/a/craps-best-bet</link>
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      <category>Craps</category>
      <description>One bet on the craps table has no house edge at all — but you can only make it by buying in with another bet. Here's what the package really costs.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Why no betting system works</title>
      <link>https://thirtysixrolls.com/#/a/craps-systems</link>
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      <category>Craps</category>
      <description>Double after every loss and you'll almost always walk away a winner. Almost.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>If you must gamble, bet it all at once</title>
      <link>https://thirtysixrolls.com/#/a/craps-bold</link>
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      <category>Craps</category>
      <description>You have $100 and need $200 by the end of the night. Probability theory has an unexpectedly definite answer.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>The 154-roll hand</title>
      <link>https://thirtysixrolls.com/#/a/craps-hand</link>
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      <category>Craps</category>
      <description>In 2009 a grandmother playing craps for the second time held the dice for four hours and eighteen minutes. How unlikely was that?</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Five of a kind in three rolls</title>
      <link>https://thirtysixrolls.com/#/a/yahtzee</link>
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      <category>Dice games</category>
      <description>Keep the biggest group, reroll the rest. You'll get a Yahtzee about one turn in 22.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Liar's dice: reading cups you can't see</title>
      <link>https://thirtysixrolls.com/#/a/liars-dice</link>
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      <category>Dice games</category>
      <description>Every bid is a claim about dice nobody can see. The binomial distribution tells you when to call.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Chuck-a-luck: the game that looks fair</title>
      <link>https://thirtysixrolls.com/#/a/chuck-a-luck</link>
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      <category>Dice games</category>
      <description>Three dice, pick a number. Three chances at 1 in 6 sounds like even money. It isn't.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Galileo's gambling problem</title>
      <link>https://thirtysixrolls.com/#/a/galileo-dice</link>
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      <category>Dice games</category>
      <description>With three dice, 9 and 10 can each be made six ways. So why does 10 come up more often?</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Frontiers</title>
      <link>https://thirtysixrolls.com/#/a/frontiers</link>
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      <category>Frontiers</category>
      <description>What researchers are actually working on now: recent papers on probability, evidence, machines and the real world, in plain English — with a line of each abstract so you can check us.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Honest error bars</title>
      <link>https://thirtysixrolls.com/#/a/fr-statistics</link>
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      <category>Frontiers</category>
      <description>Prediction intervals that don't assume anything, tests you can watch forever, and fresh evidence that doctors still misread test results.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Machines that reason about chance</title>
      <link>https://thirtysixrolls.com/#/a/fr-ai</link>
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      <category>Frontiers</category>
      <description>Search with hidden information, poker bots that learn to be deliberately random, and a warning about believing what a model says its risk is.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Probability in the wild</title>
      <link>https://thirtysixrolls.com/#/a/fr-applied</link>
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      <category>Frontiers</category>
      <description>A fraud test that flags honest data, a forecasting victory that evaporates, and the first causal evidence that the friendship paradox changes behaviour.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>How we read these papers</title>
      <link>https://thirtysixrolls.com/#/a/fr-method</link>
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      <category>Frontiers</category>
      <description>What we checked, what we didn't, and why most of these are preprints.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Gammonster</title>
      <link>https://thirtysixrolls.com/#/a/gammonster</link>
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      <category>Lab notebook</category>
      <description>A lab notebook: our own attempt at a strong backgammon bot — the bugs that wasted months, the benchmarks that found them, and a network you can play.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Three bugs under everything</title>
      <link>https://thirtysixrolls.com/#/a/gm-bugs</link>
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      <category>Lab notebook</category>
      <description>The search never searched, the game started from the wrong position, and the rules couldn't hit.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Measure first</title>
      <link>https://thirtysixrolls.com/#/a/gm-measure</link>
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      <category>Lab notebook</category>
      <description>A falling training loss proves your model fits its data. Only a match proves it plays.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Rebuilding on something solid</title>
      <link>https://thirtysixrolls.com/#/a/gm-rebuild</link>
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      <category>Lab notebook</category>
      <description>A rules engine that agrees with a tested one, then the oldest trick in the book: temporal-difference self-play.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Play it, and what's next</title>
      <link>https://thirtysixrolls.com/#/a/gm-play-it</link>
      <guid isPermaLink="false">https://thirtysixrolls.com/#/a/gm-play-it</guid>
      <category>Lab notebook</category>
      <description>The network runs in your browser and grades every move you make.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Faster, deeper, bigger: what helped</title>
      <link>https://thirtysixrolls.com/#/a/gm-deeper</link>
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      <category>Lab notebook</category>
      <description>Six times faster training, a second roll of look-ahead, wider networks, hand-made features and rollouts — each measured over thousands of games.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Think at move time, or train for longer?</title>
      <link>https://thirtysixrolls.com/#/a/gm-planning</link>
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      <category>Lab notebook</category>
      <description>A Stratego result sent us back to a conclusion we'd already written down — and it was wrong.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Chains &amp; Information</title>
      <link>https://thirtysixrolls.com/#/a/chains</link>
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      <category>Queues</category>
      <description>Processes with no memory, wanderers who end up where the roads are, and how to measure surprise in bits.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Why the bus always feels late</title>
      <link>https://thirtysixrolls.com/#/a/q-bus</link>
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      <category>Queues</category>
      <description>Buses every ten minutes should mean a five-minute wait. Unless the gaps vary — and then you're more likely to arrive during a long one.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>The queue that explodes</title>
      <link>https://thirtysixrolls.com/#/a/q-traffic</link>
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      <category>Queues</category>
      <description>At 80% busy the line is fine. At 95% it's long. At 100% it never ends — and the change is not gradual.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Chains with no memory</title>
      <link>https://thirtysixrolls.com/#/a/c-markov</link>
      <guid isPermaLink="false">https://thirtysixrolls.com/#/a/c-markov</guid>
      <category>Chains</category>
      <description>Tomorrow depends on today and nothing before it. That one rule describes weather, board games, and why shuffling works.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Where a wanderer ends up</title>
      <link>https://thirtysixrolls.com/#/a/c-walk</link>
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      <category>Chains</category>
      <description>Wander a map at random and you'll spend your time in proportion to how connected each place is. Google was built on this.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Twenty questions, or seven</title>
      <link>https://thirtysixrolls.com/#/a/c-bits</link>
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      <category>Information</category>
      <description>A yes/no answer carries at most one bit. Guessing a number from 1 to 100 needs about 6.64 of them.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>How surprised should you be?</title>
      <link>https://thirtysixrolls.com/#/a/c-entropy</link>
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      <category>Information</category>
      <description>Claude Shannon's 1948 answer: rarer outcomes carry more information, and a source's entropy is its average surprise.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>The hundred-year flood</title>
      <link>https://thirtysixrolls.com/#/a/x-floods</link>
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      <category>Extremes</category>
      <description>It doesn't mean once a century. Over a 30-year mortgage, the chance of at least one is about 26%.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Randomness you can certify</title>
      <link>https://thirtysixrolls.com/#/a/qm-chsh</link>
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      <category>Randomness</category>
      <description>A game two players can win 75% of the time by planning ahead — and about 85% of the time with entangled particles. The gap is how you prove randomness is real.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>The test came back positive</title>
      <link>https://thirtysixrolls.com/#/a/positive-test</link>
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      <category>Evidence</category>
      <description>A test that catches 90% of cases, with few false alarms, can still be wrong most of the time it says yes.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Why the best get worse</title>
      <link>https://thirtysixrolls.com/#/a/regression-to-mean</link>
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      <category>Evidence</category>
      <description>The top scorers on one test usually do worse on the next. Nobody got lazier.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Twenty tests, one fluke</title>
      <link>https://thirtysixrolls.com/#/a/jelly-beans</link>
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      <category>Evidence</category>
      <description>Run enough studies on nothing and some will look like discoveries.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>What “95% confident” means</title>
      <link>https://thirtysixrolls.com/#/a/confidence-intervals</link>
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      <category>Evidence</category>
      <description>Not that there's a 95% chance the truth is in this particular range — something subtler, and easier to see.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Better in every group, worse overall</title>
      <link>https://thirtysixrolls.com/#/a/simpsons-paradox</link>
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      <category>Evidence</category>
      <description>How one treatment can win for small kidney stones and for large ones, yet lose when you add them up.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>The bell curve builds itself</title>
      <link>https://thirtysixrolls.com/#/a/bell-curve</link>
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      <category>Randomness</category>
      <description>Add up enough small random nudges and the same shape appears, whatever the nudges were.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Random things clump</title>
      <link>https://thirtysixrolls.com/#/a/random-clumps</link>
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      <category>Randomness</category>
      <description>Truly random dots leave empty spaces and crowded corners. Evenly spread dots are the suspicious ones.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Why so many numbers start with 1</title>
      <link>https://thirtysixrolls.com/#/a/benfords-law</link>
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      <category>Patterns</category>
      <description>In a lot of real data, about 30% of numbers begin with 1 and fewer than 5% with 9.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Throwing needles to find π</title>
      <link>https://thirtysixrolls.com/#/a/buffons-needle</link>
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      <category>History</category>
      <description>A probability puzzle from the 1700s turns a floor full of needles into a way to measure π.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>How much to bet</title>
      <link>https://thirtysixrolls.com/#/a/kelly-criterion</link>
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      <category>Bets</category>
      <description>Having an edge isn't enough. Bet too much and you go broke anyway.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>The house always wins, eventually</title>
      <link>https://thirtysixrolls.com/#/a/gamblers-ruin</link>
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      <category>Bets</category>
      <description>A 2.7% edge doesn't sound like much until you place a few thousand bets.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>One in fourteen million</title>
      <link>https://thirtysixrolls.com/#/a/lottery-odds</link>
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      <category>Bets</category>
      <description>A number too big to feel. Here's a way to feel it.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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      <title>When to stop looking</title>
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      <category>Decisions</category>
      <description>Hiring, house-hunting, dating: if you can't go back, look at about 37% of the options, then commit to the first that beats them all.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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      <title>The last sticker</title>
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      <category>Patterns</category>
      <description>Why finishing a collection takes so much longer than starting it.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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      <title>Seven shuffles</title>
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      <category>Cards</category>
      <description>Why a deck riffled three or four times is still far from random.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>How rare is a full house?</title>
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      <category>Cards</category>
      <description>2,598,960 possible hands, counted.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Play the bot</title>
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      <category>Play</category>
      <description>A full game against the neural network from the Bots course, with a grade for every decision you make.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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      <title>History</title>
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      <category>Backgammon</category>
      <description>A gambler's question in 1654, a self-taught backgammon program in 1992, and the people in between.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Why you take at 25%</title>
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      <category>Backgammon</category>
      <description>The doubling cube asks one question: is losing 1 point for sure better than risking 2?</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>The program that taught itself to split</title>
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      <category>History</category>
      <description>In the early 1990s, a neural network at IBM played itself at backgammon and changed how humans open the game.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Why seven is king</title>
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      <category>Basics</category>
      <description>Roll two dice enough times and a triangle appears out of nowhere.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Twenty-three strangers</title>
      <link>https://thirtysixrolls.com/#/a/birthday</link>
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      <category>Paradox</category>
      <description>In a room of 23 people, it's slightly better than even that two share a birthday.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Stay or switch?</title>
      <link>https://thirtysixrolls.com/#/a/monty-hall</link>
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      <category>Paradox</category>
      <description>The game-show puzzle that famously fooled a lot of people with math degrees.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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      <title>Real randomness is streaky</title>
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      <category>Intuition</category>
      <description>Why a “hot streak” at the table is usually just what fair dice look like.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>Dice that beat each other</title>
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      <category>Puzzle</category>
      <description>A beats B, B beats C, C beats D, and D beats A. Always pick second.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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    <item>
      <title>The unfinished game</title>
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      <category>History</category>
      <description>In 1654, a gambler's question to Blaise Pascal started a correspondence with Pierre de Fermat that shaped probability theory.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
    </item>
    <item>
      <title>Your friends have more friends than you</title>
      <link>https://thirtysixrolls.com/#/a/friendship-paradox</link>
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      <category>Networks</category>
      <description>It's not an insult. It's a sampling effect, and it shows up in almost every real network.</description>
      <pubDate>Sat, 03 Oct 2026 14:49:02 +0000</pubDate>
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